30-second summary: A recent art exhibition showcased the use of video games as a medium for artistic expression, rather than just as …
E-Sports
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30-second summary: China’s esports industry has seen a significant increase in revenue, reaching 26.3 billion yuan. This growth is attributed to the …
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30-second summary: The rollout of 5G networks is set to revolutionize the e-sports industry by providing faster and more reliable connectivity. This …
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30-second summary: A professional esports player has argued that a degree in esports could be beneficial for players and the industry as …
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30-second summary: The popularity of e-sports, or competitive video gaming, has been on the rise in recent years and is expected to …
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30-second summary: The future of e-sports is uncertain as growth slows down amid the COVID-19 pandemic. E-sports revenue has not kept up …
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E-Sports
IOC president Bach prioritizes virtual sports for Olympics in e-sports … – China Daily
by admin30-second summary: The International Olympic Committee (IOC) has included virtual sports in its priority list for the Olympics in the e-sports category, …
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30-second summary: Esports has a major growth potential in India, but it requires certain key drivers for its success. The article highlights …
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30-second summary: The growth of e-sports has been remarkable over the past few years, with millions of people worldwide watching professional gamers …
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30-second summary: Gulf countries are exploring e-sports as part of their diversification plans. As a region that has traditionally relied heavily on …